Sword Art Online Hollow Realization Warriors of the Sky How to Get to the Amber Plains

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Contents

  • 1 Summary
  • 2 The Games, Their Lore, Their Mechanics, and Terminology
    • 2.1 In-Game Lore/Setting
    • 2.2 Out-of-Game History and Game Mechanics
    • ii.iii Other Mechanics/Of import Terminology
    • 2.4 Existent Life
  • 3 Old Aincrad'southward Power Scale
  • 4 Power of the Verse
  • 5 Supporters/Opponents/Neutral
    • 5.1 Supporters
    • 5.2 Opponents
    • 5.3 Neutral
  • half dozen Characters
  • 7 Gallery
  • 8 Discussions

Summary

The year is 2022 and gamers accept lined upwardly on launch solar day for Sword Art Online (SAO), a hotly-anticipated MMORPG that lets players connect to an immersive virtual reality world with special helmets called NerveGear. Kirigaya Kazuto, username Kirito in virtual reality, is one such gamer who'southward eager to spring back into action, having spent a corking deal of time as a beta tester, and quickly befriends the newbie Klein, teaching him the basic mechanics of the game. But presently, Sword Art Online's x,000 players discover that not just are they unable to log out, the only way they can return to their physical bodies is past chirapsia the 100th floor final dominate, and decease in the game ways decease in the real earth. Now, with no one else to turn to, Kirito and the other participants must survive the game as best they can.

The Games, Their Lore, Their Mechanics, and Terminology

The Sword Art Online series has a multitude of virtual reality video games and one augmented reality video game, non only Sword Art Online. All of the games, their lore, and their main mechanics are as follows:

In-Game Lore/Setting

Once upon a time, the balance of all creations on The Ground was maintained by the divine protection of the white and black «Slap-up Holy Trees». The Dark Elf race, who are the devotees of the «Black Great Holy Tree», established «Lyusula Kingdom», while the Wood Elves, who are the devotees of the «White Slap-up Holy Tree», established «Kales'Oh Kingdom» and both prospered to a great extent through the divine protection and powerful magic of the Great Holy Copse. Additionally, the «Alliance of the Ix» was established past the human race, the «Underground Kingdom of Aul-Da» was established by the dwarf race; in the company of several modest-to-medium nations of several more than races, a generally peaceful menstruum among the races connected for a long time.

However, at some point, a grouping of elves, seeking to obtain bodies impervious to even blades, attempted to injure the two Nifty Holy Copse to gain their sap. Their plans were foiled and the group was banished from both kingdoms for eternity. In the legends of the Dark Elves, they were depicted every bit Forest Elves, while in the legends of Forest Elves, they were depicted every bit Night Elves, but before long, both sides began to call them «Fallen Elves».

Having been exiled to the northern region of ice and snow, the Fallen Elves detested both kingdoms and spent many years afterwards attempting to secretly incite state of war between the two kingdoms. Scrap by bit, the tension between the two kingdoms escalated, until finally, with an attempted assassination of the Lyusulan Kingdom'due south queen, their diplomatic relations were severed. The man Alliance of the Nine and the dwarven Underground Kingdom were divided in their support of the ii elven kingdoms, unprecedented tension engulfing The Ground.

And then, in the finish, war broke out and the sorcerers from both elven kingdoms were most unleash their largest scale offensive magic, when a disaster took place. A ring of light engulfed the ten kilometer wide field that had become their battlefield, detaching information technology from The Ground and sending information technology flying into the sky.

Besides the battleground, the capital cities of Lyusula Kingdom, Kales'Oh Kingdom, the Alliance of the Nine, and the Cloak-and-dagger Kingdom, as well as their main cities were all scooped up by the ring of lite. The «disks» numbered a hundred and, upon rising high upwardly into the afar skies, they piled atop each other vertically. Through this incident that was afterward dubbed every bit the «Groovy Separation» the Floating Castle Aincrad was born.

In Aincrad, which had lost the divine protection of the Great Holy Trees, almost all magic was lost while, perhaps due to some kind of force, any arrow fired from a bow became unable to fly directly. Many years since so, the tale of the Great Separation was merely passed downwards to the descendants of the ii elven races.

The original ALfheim Online was gear up in the continent of Alfheim, which was divided into territories, the primary ones consisting of racial territories and the small-scale or smaller ones beingness controlled by neutral players. At the centre of the land was the neutral city of Alne, which was at the base of operations of the Earth Tree.

Upon the release of New ALO later the scandal generated by Sugou Nobuyuki, a patch was later included to innovate New Aincrad, the floating castle, to ALfheim.

The original basis of ALO is that of a country of faeries, which seek an audition with the king, Oberon. The naming of the fairy rex, Oberon, and his queen, Titania, suggests that it holds its roots in the Shakespearean play A Midsummer Nighttime'southward Dream. Aside from that ALO seems to draw from a wide range of mythologies, including the Arthurian Excalibur, and the naming of the nine realms of Norse mythology similar Jotunheimr. The influence of Norse mythology is more than emphasized in the evil gods of Jötunheimr and the quest related to them. Nevertheless the appearance of the deities, or Aesir, from the Norse forum is also present such as Thor, Urðr, Verdandi, and Skuld.

Gun Gale Online is set in a post-apocalyptic Earth, which had become a wasteland after a huge war long ago, that people had returned to on space ships. The upper-case letter city of the game, called SBC Glocken, with SBC pregnant Space Battle Cruiser, was originally the spaceship that was used to return to this planet. A huge city of ruins from the war, which has an unlimited number of automated fighting machines and mutant creatures that await adventurers, sleeps beneath the majuscule city.

In the third decade of the twenty-first century, the Earth began to exist invaded by a parallel earth named Unital. Unital opened dimensional gates in various cities on Earth to send in displaced biological weapons known every bit Displaced Biological Artillery (DBAs), intending to launch a full scale assault once plenty of them had been gathered.

Having predicted the upcoming invasion, an international organization known every bit «The Society» developed a dimensional tuning device, chosen the «D Tuner», to notice the invisible Displaced Biological Arms and destroy them through the utilize of special «D-weapons» that were created for this goal. The Order then began recruiting Adapts, people uniform with these devices, from the noncombatant masses for a big-scale Earth defence force operation.

Adapts were tasked with using D Tuners to collect free energy crystals known as «Materials» that were byproducts of Unital's dimensional gates, and destroy any Displaced Biological Artillery lurking in town. Based on these contributions, Adapts are given a Ranking Number that determines the strength of their D-weapons. This Ranking Arrangement too allows Adapts to steal Materials from other Adapts, which resulted in conflict among the three factions of The Order, the leadership of which decided to apply a strategy of watchful waiting and not interfere in the internal conflicts.

Spoilers for the Alicization Arc.

Cursory History: The Underworld is set in a by era, when scientific discipline and philosophy were only being discovered, but instead of recreating a past era, limited terrain and certain customs were introduced so that the inhabitants of the earth would form their own society.

According to the story told by the Axiom Church, the world was created by the iii goddesses, Stacia, Solus and Terraria, but was so split by Stacia and Vector into the Homo Empire, overseen past Stacia, and the Dark Territory, ruled past Vector, afterwards Solus drove away Vector to the state of darkness with her holy spiritual light during the globe's creation. Ever since that fourth dimension, the light of Solus has never shone on the lands of the Night Territory.

In one fable, information technology is said that once every 1000 years, when the low-cal of Solus weakens, the forces of darkness led by the night knights would cross the mountain range will invade the Man Empire from the North Cave, Westward Gorge, South Corridor and East Gate. In that great war, the guards in the villages, the sentinels from all towns and the royal army would grade the Homo Empire Army that would exist led by the Integrity Knights to fight against the hordes of monsters, while nobles would support the Integrity Knights as the commanders of that army. Until and then, the nobles are to shine their swordsmanship in training for the battle.

In reality, the beingness of the 4 gods was forged past the Axiom Church to secure its dominance over the Human Empire. Although none of the gods truly exist in the globe, they are registered as super accounts in the system, though they had never been used since the creation of Underworld.

The Original Four: The population of the Human Empire began around seventy Before HEC with 2 families of viii Artificial Fluctlights each in a small village at the center of the Human Empire, the village of Centoria. Both of these families had two real Rath employees nurturing them, while the residue of the villagers were simulated with placeholder NPCs. The iv members of Rath raised the first xvi Artificial Fluctlights to machismo, teaching them everything from reading and writing to cultivation of crops and rearing of livestock to the morality of proficient and evil, nonetheless, ane of the four employees lacked ethics and unintentionally corrupted one or two of the children by passing downwards his egoism and desire for wealth and authorisation to them. Later on the Artificial Fluctlights reached the historic period of xviii and started families of their ain, the iv humans logged out one after another by simulating an "epidemic".

The Growth of the World: After the «original iv» logged out, the population of Underworld continued to grow, with the humans marrying when they were about twenty years old and bearing an average of five children, thus the 5th generation already consisted of 600 children, with about 400 still live from the older generations. The children corrupted by the egoistic Rath employee became the ancestors of the futurity nobles equally they secured their place as elites in the globe. By the time of the fifth generation, the inhabitants of the Human Empire were already ruled by several lords, who, inheriting the egoism from their ancestors, earnestly continued expanding the land they owned, thus depriving the descendants of the non-corrupted first humans of country for tillage. Most of the youth was and then forced to piece of work for the lords every bit tenant farmers, while some of them, who were not content with their social positions, set up off from Centoria and traveled to the remote regions where they founded new towns and villages, similar Zakkaria and Rulid Village, and thus acquired new country to cultivate.

Meanwhile, the lords that ruled over the capital held enmity towards each other, so there was a long period of time without any marriages between them. Even so, after some time, a political marriage happened between two families of lords for the first time. Equally a result of this marriage, a single daughter, possessing a higher level of egoism than any other lord in the earth at the fourth dimension, was built-in.

The Precept Church building: The Axiom Church was founded around 30HEC (100 years after the creation of Underworld). At the time, the founder and head of the church was a daughter named Quinella. Her Sacred Task was one non seen earlier in Underworld: "Sacred Arts Research". She soon became very proficient at the Sacred Arts and had discovered many new rituals that people could use in every day life. At the age of thirteen, Quinella decided she didn't want to rule over the people equally a lord or baron - she wanted to take accented control, she wanted to become God. To practice this, Quinella started doing "miracles" in front of people, predicting storms and healing sick and injured people in the proper name of "god". She told the people that a shrine to worship god needed to be congenital in gild to perform even greater miracles, hence a large marble spire was erected in the center of boondocks. This was the beginning of the Axiom Church building.

Years later when Quinella felt her life was coming to an end, she desperately tried to find a form of Sacred Arts that could dispense her «Life». Even at the verge of expiry, she all the same tried chanting various combinations of verses in the hopes of finding something that could help her. One fateful dark, when she was but on the brink of death, Quinella discovered the Sacred Art: "Audit Entire Command list", and at the lesser of this list was the control that Quinella had been searching for, the one that would let her truly become God. This command that she had plant was one that took the administrator powers from Cardinal and transferred them to Quinella, allowing her to then employ all the controls that administrators had access to, including the manipulation of «Life». Even after this act, Quinella's thirst for power was non satisfied and and then she tried to eliminate the one thing that held equal authority to her, the Fundamental System, but accidentally ended up infusing information technology with her Fluclight. By doing this, she became less homo and adopted the chief purpose of the Cardinal Organisation: to preserve the Human Empire exactly as it was.

Quinella so created the Immortal Walls in Centoria which divided the Human Empire into four. This was to create a physical barrier between the people and to brand sure that the Axiom Church would accept complete control of the relaying of information. She made it so that the people would remain reliant on the church and thus they would stay devoted to its preachings. Large physical barriers including: a huge, unbreakable rock; a swamp that could never be filled; a rapid, uncrossable stream and a gigantic unfellable tree were then put in the world to make certain that humanity could not aggrandize by its current boundaries, effectively stopping all progress in the Human being Empire. She also set downwards rules for the people, including the Taboo Alphabetize, and made sure every resident knew them and then that no one could possibly oppose her. While this was all happening, the tower of Axiom Church was growing e'er college.

Seventy years after Quinella assumed her position as ambassador, she discovered that the capacity in her encephalon for storing memories was reaching its limit. In an endeavour to stop this, Quinella attempted to transfer her memories into a young girl. However, this backfired as a Fluctlight could not bear the fact that there was an verbal copy of it. But, instead of both of Quinella's Fluctlights breaking down, the immature girl'due south Fluctlight collapsed a moment sooner and immune the Primal Arrangement'south error correction programme to take control of her body, creating Fundamental. Equally both Central and Quinella now accounted each other as different beings, their Fluctlight breakdown halted. Cardinal reacted a mere moment sooner and attacked Quinella first. Even so, Cardinal was eventually overpowered and forced to flee and seek refuge inside the Great Library Room. Subsequently, Quinella started fugitive expiry by deleting her almost recent memories and spending most of her day sleeping on the top flooring of the church to avoid filling up her memory capacity. She too started using the Synthesis Ritual on especially strong swordsmen and law breakers to plough them into Integrity Knights, who would fight the monsters of the Dark Territory, keep gild amongst the people and defend her from Primal, whom she knew would exist back one solar day to kill her. Cardinal would too try to seek assistance from humans in her quest to kill Quinella, only every fourth dimension she constitute someone that might be able to help, Quinella was able to go to that person first.

Through the Integrity Knights, the Church was able to maintain its rule over the Human Empire for some other 200 years. However, the Church'southward rule became endangered when the «Load Exam Stage» began to approach. Fifty-fifty with the great fighting prowess of Integrity Knights they would eventually be overpowered by the sheer numbers of the Dark Territory's forces, even if Quinella herself would bring together the battle. Knowing this would i twenty-four hours happen, the Axiom Church invented a story that on a day when the low-cal of Solus would weaken, the forces of the Dark Territory would invade the Man Empire. Quinella used this story every bit a pretext for the foundation of the Sword Mastery Academy.

The Dark Territory: In dissimilarity to the Human Empire, far less is known well-nigh the history of the Night Territory. In that location was in one case a time known every bit the «Historic period of Blood and Iron», where the unlike races that inhabited it constantly fought 1 some other. This menses came to an cease following one final boxing, which was and then devastating that no living thing other than a alone black lily survived. Afterwards, the races signed a peace treaty and divided the lands of the Night Territory between themselves. Nevertheless, there were power plays involved in the treaty, such equally in the example of the Goblins, who were given arid plains derived of resources. At that place were also some who believed the electric current peace was but a temporary truce to defeat their mutual enemy, the Human Empire, and that the fighting would begin once more once that goal was reached.

Note: There is and so much history and lore surrounding the Underworld and Project Alicization as a whole that it would be absurd to embrace it all on this single wiki folio. To go into more item on the project, click this link to travel to the official wiki page.

Out-of-Game History and Game Mechanics

Summary: The very first virtual reality MMORPG (VRMMORPG). Sword Art Online was produced past Argus for the NerveGear, with Kayaba Akihiko as the evolution managing director. The online game takes identify on a hundred-floor floating castle chosen Aincrad. Only ten,000 copies were printed in the first batch of the game, and online sales sold out inside seconds. Hard-core gamers waited in line for days to purchase the first few hard copies from many stores. «Sword Art Online» officially started server service at thirteen:00 on November 6, 2022 and obtained infamy when the creator succeeded in trapping 10,000 people in the game, and making it so that death in-game would hateful bodily expiry for the role player (Known in-poesy as the Sword Art Online incident). During the two-twelvemonth catamenia the game remained active, «Sword Art Online» evolved into an innovative nevertheless circuitous club of individuals with mixed feelings about the possibility of clearing the game.

Beta Testing: Prior to official launch, «Sword Fine art Online» Airtight Beta was bachelor to 1,000 beta testers for a one month period from August to September 2022. During that period, «Sword Fine art Online» was lauded as an incredible experience, and information technology received extremely positive reviews despite the bodily difficulty of the game. After the Airtight Beta Testing ended, the Beta Testers were given the opportunity to pre-order the game.

The System: The game operates like to most MMORPGs with a level organisation and eventual skill mastery with some limits placed on it. The entire game is monitored and maintained by the «Cardinal Arrangement», which cocky-corrects whatsoever problems.

  • The Key Organization: Occasionally referred to simply as Cardinal, the Primal Arrangement serves equally the primary driving and management force of virtually all Virtual Reality MMOs in the Sword Art Online Universe. The system was originally adult by Kayaba Akihiko to have well-nigh absolute potency on all matters related to the Sword Art Online without requiring whatever human input, whether that be player monitoring, game balancing or generation of new quests.

Gameplay Mechanics: There is no «Magic» in SAO except for the different colored crystals that bring instant furnishings. Instead players can fight using their «Sword Skills». Execution of Swords Skills are assisted by the system, and it can fall into any of the four properties: Thrust, Slash, Pierce and Edgeless. SAO has no projectile weapons, with the exception of Throwing Picks, darts, boomerangs, and chakrams; all of which are more used for drawing aggro than dealing major damage to an enemy.

It is generally much more efficient to boxing in parties. While at that place is less accent on Classes in Sword Art Online (Though there is nevertheless the holy trinity of class types available: tank, DPS, and support), the chief benefit of battling in parties is the power to «Switch» (Which is discussed in the Other Mechanics tab). The maximum number of players that can form a party is vi. Eight parties (or groups) constitute a complete Raid Group large enough to challenge bosses.

Skills: Abilities that players can use in Sword Art Online. In that location are various types of skills in Sword Art Online, including Support Skills, Combat Skills, and Weapon Skills. Certain rare skills are also known as Extra Skills or Unique Skills depending on their rarity. Weapon Skills also unlock the use of special, arrangement-assisted weapon techniques known as Sword Skills. Players have also dubbed some of their techniques as Exterior System Skills, though they are not actual skills system-wise (and will not exist discussed in this department).

  • Sword Skills: Sword Skills are Sword Art Online's combat movements that are assisted past the organization. Sword Skills are activated when a thespian performs the appropriate «Pre-Move» for a skill, such every bit raising a sword atop i's shoulder. Equally presently as the organization recognizes the motion, the role player'due south weapon begins to glow in a color specific to a Sword Skill. The histrion can then allow the system to have over and automatically complete the skill at a speed that is normally most impossible for a player to reach and dealing much more than damage than a regular sword swing. Afterward a skill is completed, the user is temporarily rendered rigid in a state called a «Postal service-Motility», during which the user is fabricated vulnerable to whatever counter-attacks. The higher the level of the Sword Skill used, the longer the «Mail service-Motion» period is. After a Sword Skill has been used, the skill enters a «Cooling» period, which is displayed as a cooling icon at the bottom of the player'southward view. Until this period ends, the aforementioned Sword Skill cannot be used, however, any other learned skills that are not in a cooling catamenia can however be used.
  • Extra Skills: «Extra Skills», too known as «Subconscious Skills», are the kind of Weapon Skills in Sword Art Online with no articulate conditions to unlock them, nevertheless, most of these skills have at to the lowest degree x known users who are using them. Certain «Extra Skills» are express to only 1 known user per skill and are therefore called «Unique Skills». Although the exact condition or the quest required to unlock these skills are non publicly known, two known ways of unlocking «Extra Skills» take been revealed so far. Some of these skills are unlocked by training certain regular Weapon Skills, for example, the «Katana» skill appears quite often, as long every bit the «Curved Sword» skill is trained. Certain other skills are caused equally quest rewards, for example, «Meditation» is caused by completing a sure quest on the 6th Floor. Similar Weapon Skills, most «Actress Skills», including «Unique Skills», have their own special «Sword Skills».
  • Unique Skills: Unique Skills are «Extra Skills» in «Sword Art Online» that are assigned to only a single player per skill. Similar other Extra Skills, the prerequisites for receiving «Unique Skills» are unknown, but they are said to exist given to players who fulfill a certain physical requirement.
  • Mods: Certain skills in Sword Art Online have this. Mods can either be special bonuses that increase the effectiveness of the skill (e.grand. decreasing Sword Skill cooldown fourth dimension, increasing the range of the player'south detection etc.), or various abilities (due east.1000. the Tracking modernistic for the Searching skill). It is known that at least for certain skills, for example, the I-Handed Sword, a new modern can be called every 50 levels of proficiency.
  • Composition: Composition or composite result refers to the combined result produced with multiple skills. A composite effect is unlocked when two or more than compatible skills reach a certain level. For combat skills, a composite consequence may result in unlocking a new Sword Skill that makes use of two weapon types. Certain crafting and life skills may too take composite effects. The various compositions available in the game are not listed past the system, thus players have to discover them themselves.

Summary: After Argus went broke due to the Sword Fine art Online incident, its servers and data were acquired by RECT Progress Inc. and used to create the VRMMORPG ALfheim Online. ALO is loosely based on both fairy lore and Norse mythology, drawing elements from other legends for its setting as well. ALO was released a year after the beginning of the Sword Art Online incident. It is uniform with any FullDive device such every bit the NerveGear and AmuSphere, the latter of which was developed specifically with safe features to forbid annihilation like the Sword Art Online incident from happening ever over again.

The game features nine races of fairies, whose goal is to achieve the top of the giant Earth Tree, in gild to meet the Fairy Rex Oberon. It was said that Oberon would plough the outset starting race to reach the meridian of the Earth Tree into the legendary race of ALFs, with the ability to fly for unlimited time, still this later proved to be a lie, and the top of the World Tree was used as a testing grounds for inhumane experiments by a small team in RECT Progress Inc. led by Sugou Nobuyuki. Subsequently Sugou'southward inhumane experiments on 300 captured SAO survivors in the administrator-locked area atop the World Tree in ALfheim Online were made publicly known, RECT and the whole VRMMO industry suffered a huge accident. RECT Progress was disbanded due to said experiments and fifty-fifty the chief RECT office suffered heavy losses, while ALO had to be suspended.

At this time, former ALO players who had many people from venture companies, funded a new visitor, Ymir, which bought all ALO data, from RECT for a very pocket-size fee and re-established the world of ALfheim, improving it with several major changes. Once ALO was caused by the Ymir, unlimited flight, except in dungeons, was granted to all fairy races.

Instead of the level system that Sword Art Online emphasized, ALfheim Online pursues skill evolution and encourages killing other players. This kind of organization attempts to eliminate the enormous gap between new and old players that exists in level-based games.

The Arrangement: The system makes the actor choose one of nine races of fairies for their avatar, each with different abilities and affinities toward magic. Dissimilar Sword Fine art Online's system, the player has their game avatar created randomly and only have the freedom to choose their avatar proper noun and select the race of the character. However, for an extra fee, players can reconstruct their characters to their liking. Skills are developed past the role player's own abilities and past repeating them over and over, so a new actor with proficient skills can match a veteran histrion almost evenly in battle.

  • The Primal Organization: Occasionally referred to merely every bit Key, the Cardinal System serves every bit the principal driving and management strength of nearly all Virtual Reality MMOs in the Sword Art Online Universe. The Cardinal System in ALfheim Online uses the verbal same features equally the one from Sword Art Online, still in that location are many restrictions placed on it, such as not being able to generate earth-irresolute quests unless it's unlocked.

Gameplay Mechanics: Combat in ALO contains multiple elements and strategies. With the introduction of flight, information technology allows for duels to take place in aerial battles or on the ground. In the original incarnation of ALfheim Online (Called Pre-New Aincrad in this wiki) combat was either between players or monsters, and since there were no Sword Skills, combat consisted of either sword swings or magical attacks. It was noted that full general combat involved simply the trading of strikes and that high-speed battles, like the 1 observed between General Eugene and Kirito, were uncommon. In the newer version of ALfheim Online (Called Post-New Aincrad in this wiki), the introduction of features such as sword skills and the creation of the Original Sword Skill system allowed for combat to diversify.

When a player dies, they will get a Remain Light and lose some of their stat progress. The assailant will as well receive some of the killed player's items and currency. If a player dies due to a self destruct magic, they will endure a much greater capital punishment than for normal deaths.

Monster battles are the aforementioned as those in Sword Art Online, with the difference of including magic and the absence of Sword Skills Pre-New Aincrad.

Flight: The game is famous for being the get-go game to allow the player to wing for real. It uses a flying engine to enable the player to fly. The flying organization also focuses on the player's ain ability. Information technology has a "controlled flight" fashion, in which the players make utilise of a controller to fly, at the toll of existence able to utilise merely 1 hand to fight, just, with plenty experience and ability, the player is able to learn «Voluntary Flying» and with it, can use both easily while flying and gains more maneuverability and speed.

Skills: Most Skills from Sword Art Online are carried to ALfheim Online, barring sword skills Pre-New Aincrad. Post-New Aincrad introduces sword skills, Actress Skills, and Original Sword Skills, still Unique Skills were not included, likely because only one person was immune to have one and information technology would break game residual.

Other Details: ALfheim Online is part of «The Seed Nexus» (Which is explored in more detail in the Other Mechanics/Of import Terminology section) Post-New Aincrad, allowing players from other games that are part of the nexus to convert their avatars in the game into ALO and vice versa, though at the cost of not existence able to transfer items, having the avatar's stats adapted to maintain the relative strength between the 2 games and the player not being able to use the same avatar in the previous game unless information technology is converted dorsum again.

Summary: A VRMMORPG, developed and operated by an American company called Zaskar, that emphasizes on gun usage. Two of the principal events in GGO are the free for all multi-player tournament known as the Bullet of Bullets (BoB) and the team deathmatch multi-thespian tournament known as Team Jam (SJ). The game started operation in Apr 2025 and has become the almost famous Sci-fi VRMMO game in the Sword Art Online Universe since then.

Gun Gale Online was created with the help of the free VRMMO game development support parcel called «The Seed» (Which is explored in more than particular in the Other Mechanics/Important Terminology section) and utilizes FullDive technology to set players inside a post-apocalyptic world. Information technology is thus part of «The Seed Nexus» (Which is explored in more item in the Other Mechanics/Important Terminology department), allowing players from other games that are part of the nexus to convert their avatars in the game into GGO and vice versa, though at the cost of not beingness able to transfer items, having the avatar'southward stats adjusted to maintain the relative forcefulness betwixt the two games and the role player non existence able to use the same avatar in the previous game unless it is converted back again.

The System: Just like ALfheim Online, a player'south avatar is randomly generated unless they pay a fee to customize them. Equally many other VRMMO games, Gun Gale Online too has a organisation of skills, most of them are related to the weapons the player utilize, while others are used to create weapons such equally «knife creation» and «weapon cosmos» skills. GGO also uses the Cardinal System just like every other VRMMO that runs on «The Seed», still it's extremely limited compared to Sword Art Online and ALfheim Online's version.

Gameplay Mechanics: The basis of the game's gameplay is to increase one's level, which in turn increases stats that are increased based on histrion's choices. These stats determine how a character plays and operates in the game, the interval selection tin can not be altered later, so players must know how they wish to develop in the long-term.

Weapons: At that place are mainly 2 types of guns in Gun Gale Online, with each of them have dissimilar advantages and disadvantages that limit their use.

  • Optical guns - firing light-based ammunition, they are used primarily to hunt mobs. Their advantages include being lighter, having longer effective range and precision as well as smaller magazine size than live ammunition guns do. However, defensive equipment can be used to disperse the damage of optical weapons, making them ineffective against players. Optical guns are all given fanciful names and shapes.
  • Live-ammunition guns - meant for player to player battles every bit they are capable of ignoring most counters meant for optical weapons. The bullets of such weapons can pass through defense force fields and are able to deal college damage per hit every bit compared to optical weapons. All the same the disadvantages include having to carry extra heavy bullet magazines around and the fact that live bullet trajectory is afflicted by wind and humidity. Guns in this category are all originated from guns that exist in the real earth.
  • Not-gun weapons, like the Kagemitsu G4 (A photon saber), besides exist in this game.

Squadron: In place of guilds and parties, GGO uses a squadron-type team play. Some squadrons adopt hunting monsters, while others adopt battling confronting other players.

Servers: At that place are two separate servers for Gun Gale Online: the American and the Japanese servers. Until the aftermath of the beginning BoB, anyone from the American server could choose to play on the Japanese server and vice versa, though only a few players chose to play on a foreign server. This likewise meant that an American could participate in the Japanese version of the BoB. Notwithstanding, later on the first BoB, the two servers were separated, significant that American players could no longer connect to the Japanese server and vice versa, though an American actor did somehow manage to go into the fourth BoB despite the regional block.

Pro Play: To play Gun Gale Online, a role player must pay a connectedness fee of 3000 yen every month. Players are given 6 months window time to pay the connection fee. If a player does not pay the connectedness fee within 6 months, the business relationship of the actor will be deleted.

GGO is the only VRMMO game with «Pro» players, meaning players who make their income solely from the game'south «game coin to real money conversion arrangement». They convert credits earned in-game into yen and could employ them to pay connection fees, and potentially even for their living.

Considering the game is running over legal grayness zone, no real earth contact data about its operator is provided, thus all game-related operations, similar joining activities, can only be washed in-game via terminals, which tin be found in areas similar the presidential estate in SBC Glocken.

Summary: Ordinal Scale is an Augmented Reality Massively Multiplayer Online Role-Playing Game (ARMMORPG) for the Augma, a device that allows the user to experience augmented reality.

The System: The game operates on a ranking system. The player can acquire points by collecting «Materials» in the real world or by defeating monsters (Displaced Biological Arms) or other players (Adapts). Depending on the points each actor has, all players are given a Ranking Number. The higher the player'due south ranking, the stronger their D-weapon and armor will get. The stats of a player and their equipment are non displayed. Dissimilar most VRMMORPGs in the Sword Art Online Universe, the ARMMORPG Ordinal Scale does not use the Fundamental System, but instead its own system called the Ordinal System.

Gameplay Mechanics: Players tin can choose from three types of D-weapons: close-range, long-range, and support. As players take part in combat using their bodily bodies, feedback to the player is sent through the vibration of their D-weapon and a virtual sense of daze created by the Augma upon dealing or suffering damage. When the player'southward hit points accomplish zero, their weapon, armor, and dimensional tuning are temporarily disabled, thus excluding the player from boxing. In player versus player battles, impairment is only registered via hits made with a D-weapon, displayed in augmented reality as blades or bullets. Direct concrete attacks are forbidden by the rules.

Battles against monsters are carried out in special fields that are created beforehand. If the player leaves the field, their dimensional tuning will exist cancelled, resulting in monsters disappearing from their sight. Although the thespian can no longer be attacked, intentionally escaping the field results in a point loss as a penalty.

Spoilers for the Alicization Arc.

Summary: With the stop of the Common cold War Era and subsequent collapse of the Soviet Union, the people became less tolerant of soldier deaths. However, countries with large militaries, particularly the Us of America, were unwilling to carelessness their armed forces-industrial circuitous, thus necessitating unmanned weapons to supersede soldiers. Even so, due to Japan's market place not existence capable of sustaining domestic production of weapons from scratch equally a result of export prohibitions, Nihon was forced to either import or co-develop weapons with America. Despite this common cooperation, America claimed the cutting-edge technology for itself, while the weapons sold to Nippon lacked primal features, such as control software for fighter jets. Thus, feeling anxious about relying on Americans for their core defensive capabilities, some military officers and technicians decided to create a technology that would entirely vest to Japan, thus Projection Alicization was created. Project Alicization is a top-underground regime project run past Rath to create the first Highly Adaptive «Bottom-up Bogus Intelligence (Lesser-upwards AI)». The Nihon Cocky-Defence force Forces (JSDF) intended to use the AI for unmanned weapons to improve Japan's inferior defense engineering science compared to the West, and to supplant soldiers in wars to minimize human casualties. The name Alicization is formed from the acronym A.L.I.C.Eastward (Bogus Labile Intelligent Cybernated Existence, or a highly adaptive artificial intelligence), in reference to the projection's goal of turning artificial human Fluctlights into «Alice». The project was mainly conducted within Rath's main base, the «Ocean Turtle», though a secondary alternating facility in Roppongi was likewise used.

Clarification/The System: Unlike every other virtual reality space before information technology, the Underworld is not a video game. Instead, information technology is a complete simulation of another earth, down to the stars, the moon, and the entire planet. However, the Underworld still uses the Cardinal System to an extent to shape and command the world.

Organisation Mechanics: Dissimilar the usual VR games, there is no game menu in Alicization. Instead, a Status Window chosen a «Stacia Window» can be called out for whatever object and person past drawing a seal shaped like the alphabet letters S and C with 1'due south hand and borer the target that one wishes to inspect. However, as the «Stacia Window» is considered as a basic grade of «Sacred Arts», calling out the window for larger objects is considerably more difficult than for smaller objects and requires sufficient practice and knowledge in the Sacred Arts. The Condition Window shows the ID and current/maximum «Life» values of the targeted object, besides as the particular's Priority form if the particular is a weapon, or Object Control and System Control Authorities if the target is a sentient being.

As a card does not exist, an item storage feature does not exist either, meaning that all items demand to exist carried past hand, while wearing apparel and weapons can be equipped the same way every bit in real life, instead of via a carte du jour. Logging out manually is too impossible due to this, and it is presumed that only an Ambassador can log a thespian out from within the game.

The stats for any object or living beingness tin can be viewed by calling out a «Stacia Window» for them. Everything in Underworld has a holding called «Life» while humans also have stats called «Object Command» (OC) and «System Control» (SC) Authorities and certain items, like tools and weapons have a property chosen «Priority». The OC and SC authorities were implemented for the project's «Pressure Experiment Stage», during which, the residents of Underworld were meant to battle with creatures from the Night Territory to strengthen themselves.

  • Object Command Say-so: «Object Control Authority», abbreviated every bit OC Authorization, is a parameter that determines what kind of tools, weapons and armor the person can wield. A person needs to have an OC authority equal to or college than the detail'due south «Priority» form to exist able to wield the item properly. Swords that have a college Priority than a person'due south OC dominance cannot be used to perform «Cloak-and-dagger moves», i.e. Sword Skills and they volition feel much heavier than they should to the user. A sword's Priority determines the maximum hit combo Sword Skills that can exist used with it and higher Priority items are also capable of breaking lower Priority items. The OC authorization parameter can exist increased by killing any animal that is capable of moving, even other people, only a larger increase in the parameter is awarded for killing creatures from the Dark Territory.
  • System Control Potency: «Arrangement Control Potency», abbreviated equally SC Say-so, is a parameter that determines what «Sacred Arts» rituals one can use and their success rate. Like OC potency, SC say-so can be increased by killing whatsoever creature capable of moving, creatures from the Dark Territory providing a bigger increment, or through steady employ of the rituals, even if they are not performed successfully, merely with a bigger increase with successful difficult ritual usage.

Sacred Arts: «Sacred Arts» are System Commands in Alicization that residents of Underworld believe to be magic rituals. In reality, they are merely words used to adjust thoughts and guide the emotions of the pulley to make apply of ane's imagination power. Because of this, the imagination of the user may either improve or subtract the effectiveness of an art.

Secret Moves: «Cloak-and-dagger Fine art Finishing Moves», ordinarily shortened to just «secret moves», is the name that Underworld residents have given to Sword Skills existing in Underworld. Information technology is currently unknown how these skills were implemented in Alicization, as ALO, which uses a complete copy of the SAO servers, is the only game that has the data for Sword Skills, since «The Seed» package does not include them.

Annotation: There is so much history and lore surrounding the Underworld and Projection Alicization as a whole that information technology would be absurd to encompass it all on this unmarried wiki page. To go into more than detail on the project, click this link to travel to the official wiki folio.

Other Mechanics/Of import Terminology

At that place are too a bunch of other mechanics non sectional to 1 game, such as outside system skills. This department volition embrace all of the mechanics not limited to a game, too as other important terminology inside of a virtual/augmented space.

Switch: Switching allows a fellow party member to take the lead spot against an opponent at any fourth dimension. Most monsters and bosses accept a short down-time in between attacks, so switching during the gap allows an boosted blow to exist dealt when a monster is stunned. Additionally, the AI algorithms are known to run slower when a change of attack mode (which occurs during a switch), and then monsters have marginally slower reaction times immediately after a «Switch». Kirito mentions that «Switch» is one of the skills that are improvised by players without the assist of the organization, also dubbed past Kirito as "a skill outside the system" (Outside System Skill).

Outside System Skill: An ability, usually referred to as a skill, that either involves anarchistic utilise of organisation-controlled skills, the exploitation of loopholes in the system, or the employ of the thespian'due south human abilities to enhance their gameplay. Although such abilities are referred to as "skills", none are regulated by the arrangement, though some involve making use of system skills in ways that were not intended past the developers of the game. These skills are developed through a thespian'due south capability in game and are acquired through feel and exercise put in past the player themselves throughout playing time.

The Seed/World Seed and the Seed Nexus: The Seed is a gratuitous, preset series of programme packages that tin can be used for creating Virtual Reality (VR) worlds equally well as control the input and output of the five senses of the players, assuasive players to FullDive into the created world. The Seed was created by Kayaba Akihiko and replaced usual proprietary game systems, similar the Cardinal System that Akihiko had developed while working for Argus and which was required to run VR games, but had a terrifyingly huge license fee.

«The Seed» includes the basic programs needed to create a VR world, such as the audio and video system, equally well as a downsized version of the Central System, which was used in Sword Art Online to help in the evolution and to maintain control of the game. It is made and so that the created VR world does not crave one large server similar the original SAO, merely can run on multiple smaller servers.

All games using The Seed as their game engine permit conversion of i account in a Seed-based VR earth to another. For example, this ability was used past Kirito when he converted his account from ALfheim Online to Gun Gale Online and dorsum. It allows a histrion to transfer their information to another game and keep their stats instead of having to start from scratch, but all items and coin from the previous game will be lost unless they are given to another player or put in an detail storage for safekeeping before the transfer. The whole interconnected network of VR worlds is known as The Seed Nexus.

Bogus Intelligence: At that place are two types of artificial intelligence in the Sword Art Online Universe: Top-Down AIs and Bottom-Up AIs.

  • Top-Down AI: A Top-Downward AI refers to artificial intelligence congenital from a programme atop an existing computer architecture. NPCs in SAO accept top-down AI, meaning they are scripted to act in an exact certain style in response to a very specific stimulus. Top-Down AIs work from an answer, and wait to respond to a question. Some AI can even exist scripted and modeled to mimic human behavior, to most be duplicate from a human. These AI simply have more than data to process, and have learned to mimic beliefs, to fit a personality. Yui is a prime case of a very advanced Tiptop-Downward AI.
  • Lesser-Up AI: Bottom-Up AI are AI that work in the opposite mode of a Superlative-Down AI, as they compute an answer when a question is given, rather than having a preset answer to a desired question. Unlike Top-Downward AI, who acquire by the "Ask A, so answer with B" method, Bottom-Up AI learn through "Larn B, and answer when asked A". According to Kirito, this is what a true artificial intelligence should be like. In the Sword Art Online Universe, the only known way to create a Bottom-Up AI is through the cloning of a human Fluctlight - creating an Bogus Fluctlight. An Artificial Fluctlight is the cloned quantum field (soul) of a newborn baby, which is later nurtured in a VR world. The definition of a Fluctlight is in the Real Life department.

Incarnation: Incarnation refers to a secretive fine art within the Underworld which enables an individual or grouping to alter the state of the world through imagination and will. Information technology is a skill passed downwardly to Integrity Knights since ancient times. However, this skill has always been integral to the Sword Art Online franchise to represent the theme of fighting for what's important; engraving itself fifty-fifty all the way back to the original Aincrad as a "power beyond the system".

Existent Life

Though the Sword Art Online series focuses more on virtual reality than actual reality, in that location is still important applied science and concepts in the real world that allows the virtual reality/augmented reality games to fifty-fifty exist.

FullDive: A FullDive is the human action of linking to a virtual reality. It is the basis of well-nigh of the stories in the entire Sword Art Online series. To FullDive, a user must utilize a FullDive machine.

NerveGear: A 2d generation FullDive automobile that was created by Argus. It only has a single interface that covers a player'southward whole caput and face up. It completely controls the role player'due south consciousness by redirecting the signals the brain sends to the trunk and sending its ain waves to stimulate the five senses. It has its own battery source, also as a high frequency electromagnetic microwaves transmitter. Puzzles, education related games, or ecology type games were beginning produced for NerveGear. Therefore, Sword Art Online was a major excitement to all gamers. This pattern trapped 10,000 players during the official launch of Sword Art Online in November 2022. Information technology is the first VR technology that has been mass-produced.

AmuSphere: A 2nd generation FullDive machine, which was co-developed by RECT Progress Inc. The system has been modified to make it safer than its predecessor by changing the microwave transmitter to a depression frequency one. The AmuSphere'southward blueprint incorporates various sensors that continually monitor blood pressure and brain waves and provoke a safety logout feature in case that the person's status becomes abnormal. In addition, the AmuSphere does not completely block out signals from the body, like NerveGear did, so some players may pay actress for specialized rooms designed to make the experience in the virtual globe more real by excluding the sounds and sensations from the exterior.

Medicuboid: A third generation FullDive car developed for utilise in the medical field, instead of the amusement industry. The basic design of the machine was provided by Koujiro Rinko, based on the machine that Kayaba used to copy his memories and thoughts onto the Internet. Different the 2nd generation devices that only consist of a helmet that connects to the user's brain, the Medicuboid is integrated with a bed, from the caput to the spinal cord, rather than only a helmet and information technology connects not only to the medulla, but to the spinal string besides. It too possesses a greater processing power, allowing interaction with deeper parts of the encephalon. All these improvements provide the user with enhanced reflexes and reaction fourth dimension. However, this motorcar is only meant to be used for medical purposes, and specifically for patients in Terminal Care. The users of the Medicuboid hardly utilise their own bodies to come back to the existent world; instead, they connect to external devices, like cameras and microphones, via the Medicuboid to interact with the real world.

The Augma: A adjacent-generation article of clothing multi-device developed past Professor Shigemura Tetsuhiro and distributed by an emerging information and communication engineering science (ICT) company named Kamura. Unlike its predecessors, the «NerveGear» and «AmuSphere», the Augma is capable of sending signals to the brain while the users are awake, and is thus primarily used equally an Augmented Reality (AR) device. Unbeknownst to the general public, the Augma too has the capability of immersing the user in FullDive due to the device existence based on the NerveGear, still, this function is suppressed by default, requiring someone with noesis of the feature to unlock it in lodge for it to be usable.

The Soul Translator: A 4th generation FullDive machine, invented by Higa Takeru at Rath. Different its predecessors, this machine does not connect to the users encephalon, only the user's Fluctlight (i.due east. soul or consciousness) instead. The machine was created to exist used in Project Alicization to create a highly adaptive Artificial Intelligence by copying a homo's Fluctlight. The machine as well has a function called Fluctlight Acceleration (FLA), which allows the motorcar to accelerate the user's «Thought Clock Command Signal», thus accelerating the user's sense of time past up to 5,000 times that of the time menstruum in the real world (However, at that place an issue arises with the use of such a high Fluctlight Dispatch rate. The Fluctlight has a limited lifespan of its own, estimated to be around 150 years, due to the accumulation of light particle usage for memories. Therefore, when a real man is FullDiving via the Soul Translator, the FLA rate is set to no more than than i,500 for prophylactic measures, while homo user is not recommended to spend more than thirty years in accelerated land). Additionally, the virtual world rendered past the Soul Translator is astoundingly lifelike, as the machine renders the earth via memories, instead of polygons, significant that every object in the virtual world is at the aforementioned level as the real thing in the user's consciousness.

  • Fluctlight: According to the «Quantum Brain Dynamics» theory in the Sword Art Online universe, an «Evanescent Photon» — a lite particle that acts as a quantum unit of measurement of the listen — exists within the microtubules of a nerve cell. The calorie-free particle exists in a state of indeterminism and fluctuates co-ordinate to the probability theory. A drove of these particles — a «Quantum Field» which Rath has dubbed a «Fluctuating Lite» (abbreviated as «Fluctlight») — is what comprises the human consciousness, or the human soul.

Brain Implant Chip: A 4th generation FullDive auto was said to be nether research at Santa Clara University. Kazuto believed that this research is the real successor of FullDive Engineering, instead of the STL, which he thought was as well complicated to be downsized for commercial utilise. The Brain Implant Scrap has appeared in Accel Globe.

Erstwhile Aincrad's Power Scale

Because Sword Art Online is a game that spans over 100 floors, there are power gaps betwixt floors. Here is the general level of AP per flooring:

Note: It takes around 4-5 Floors for matches to exist stomps, equally seen with Floor 3 Kirito and Asuna vs the Floor vii Elite Forest Elf, where Kirito and Asuna needed help from some other Flooring 7 Elite NPC to fifty-fifty stand a take chances, and fifty-fifty so the battle was extremely hard. Fifty-fifty with an unabridged political party of 6 people, players cannot accept the Elite NPC down without the ally Aristocracy NPC either helping them impale the enemy, or past sacrificing themselves in a murder-suicide. This means that stats could be much college than what is posted here.

  • Floor 1: 9-C to nine-B (SAO players take been shown feats higher than the average man, even at level ane. Can fight boars and wolves, and Illfang is massively superior to both)
  • Floors ii-49: nine-A (Via the boulder feat and Bullbous Bow, a balderdash that's four meters tall and can cantankerous a altitude of five-hundred anxiety in two seconds. The boss on Floor 25 is massively stronger than all the previous bosses. Completely destroyed the Aincrad Liberation Team, an entire Guild that had one of the highest member counts at the fourth dimension)
  • Floors 50-99: High eight-C (GeoCrawler's width is the size of a one story house and its length is many times that of a one story house. Go along in mind that Floor 75 and above could be fifty-fifty higher, because the Skull Reaper, the Floor 75 boss, was able to one shot players)
  • Floor 100: 8-B (An Incarnation of the Radius has shown feats on this level)

Power of the Verse

Sword Art Online characters all delve into virtual worlds, with their real life selves only beingness normal humans. Inside virtual worlds however, their powers and abilities vary greatly depending on the game or simulation they're in.

Inside Sword Fine art Online/Onetime Aincrad, a player's power depends on their level. At level 1, a player begins at Street levels of forcefulness via being able to fight against boars and wolves comparable to their existent life variants, as well as being stronger than any average human in the real earth. As a histrion levels up in Sword Fine art Online, they become from Wall level, Pocket-sized Building level, Large Building level, and Urban center Block level past Floor 100. Other than their attack authorisation, a player would take various Skills that would assist them in a state of affairs, such every bit bonuses for stealth, searching, hearing, running, and of class combat.

Within ALfheim Online/New Aincrad, considering a lot of avails were reused from Sword Fine art Online— even bringing back Aincrad— the general powers and abilities remain the same between the ii games, with the addition of flight and magic beingness introduced in ALfheim Online.

Within Gun Gale Online, the world is mostly grounded in realism with the exception of futuristic technology existence nowadays within the game. Most players and guns are Street level, while explosives range from Wall level to Small Building level. Finally, the Kagemitsu G4, a lightsaber-type weapon, is Small Building level for being able to cut into that big of monsters with ease.

Finally, within the Underworld, nearly humans and creatures are the same as those in the real world, however through increasing one's Object and System Command Priorities, a person could go into Wall levels of strength or beyond. Other than those two Priorities, a person in the Underworld could have access to Sacred Arts, Enhance Armaments, and Release Recollections, giving diverseness and powers to each of the characters, with most Enhance Armaments beingness Edifice level+ and Release Recollections being Multi-City Block level. In addition, Super Accounts are the strongest, with their abilities reaching into City levels of ability. However, the chief power of all people inside the Underworld, and ane that dictates one'due south life within said world, is Incarnation— the power of one's mind and will given class. If a person truly believes in something, down to their hidden thoughts, and has enough willpower to make it come true, that something will occur. Yet, this could as well be used to ane'southward detriment— a person could lose all hope, and a situation would truly get hopeless with no way of winning. In short, Incarnation is passive reality warping based on one'southward thoughts, good or bad. Everyone in the Underworld has information technology, only only few can use information technology to their advantage.

Supporters/Opponents/Neutral

Supporters

  • SomebodyData
  • Gemmysaur
  • ExerciseDancefloors
  • Mr Bambu
  • Kuroiha
  • Scottycj256
  • HyperNepsy
  • Ionliosite
  • BakiHanma18
  • Zencha9
  • Problem.exe
  • CurrySenpai

Opponents

  • Hop Hoppington-Hoppenhiemer
  • AkuAkuAkuma
  • ArbitraryNumbers
  • SheevShezarrine
  • Standuser081
  • DemonGodMitchAubin
  • Agnaa
  • ToonLandia2
  • Ned the outer god

Neutral

  • VersusJunkie54
  • Xmark12
  • The Foolish Omniscient Guy
  • SuperKamiNappa
  • CrimsonStarFallen
  • Cloozuma

Characters

Title.png

SAO Players

Aincrad NPCs

Alfheimonline.png

ALfheim Players

Ggo logo.png

GGO Players

Sao ordinal scale.png

Ordinal Scale Players

Alicization logo.png

Characters

Gallery

Swordland

Discussions

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Source: https://vsbattles.fandom.com/wiki/Sword_Art_Online

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